i got trouble pls help
after click start, pops up on a web and told "Config.json Corrupted" i tried do something about that and still not working

The game won't open when I try to open it. It says "migration failed."
I've tried following the guide that pops up on Google Chrome, but nothing seems to help.

Missing Assets for TML
Everytime i try to play with a friend, or just reloading mods in general, this error message along with many simiar error messageskeeps popping up. I think it has to do with infernum or calamity, but i can't seem to fix the issue now matter what i do with either mods

Error when launching tmodloader
I play Terraria via Family Sharing on Steam (Windows), so I can't download tModLoader from Steam. I followed the instructions on github to download it manually, but when I try to run "start.tModLoader-FamilyShare.bat" like it says, I get an error (see picture).
I double-checked that I downloaded the right version and unzipped to the correct location, so I'm not sure what the problem is. The error says it's likely a mod's fault and to disable mods to fix it, but I don't know how to disable mods when I can't open tModLoader in the first place....

the spirit mod swaps to a older version whenever i join a freind with the latest version
whenever i join a freind in a modpack we made, and it has spirit mod, whenever i join him, my spirit mod goes to 1.4.4.16, when it should be on latest version, how do i fix this?
No audio hardware found. Disabling all audio
For starters, yes, I have audio hardware.
I followed the https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Usage-FAQ#iaudioclient-workaround which I saw in https://discord.com/channels/103110554649894912/1203286264116285470 because someone was having the exact same issue as me (game crashing on starting du
but when I launched the game, it simply disables my audio. What should I do?...

Tmod Loader Wont Launch
Seem to be getting this error in my log file
Assertion failed: !FAILED(hr) && "Failed to activate audio client!", file C:\Games\Terraria\tModLoader\FNA\lib\FAudio\src\FAudio_platform_win32.c, line 461
I cant seem to even launch the game...
family share tmodloader crashing due to a "mod"
Trying to use family share, its not working, please help

help
Let me ask, I'm playing tmodloader and I can't use the d1 -> d0 button (if it's on terraria and online, it still works for a while, but it doesn't work for a while). Does anyone know how to fix it?
A problem was encountered during world generation
Final Cleanup
System.OutOfRangeException: Index was outside the bounds of the array.
at.Terraria.WorldGen.ShimmerCleanUp()
Which mod is causing this?...
Im having trouble launching tmodloader for some reason, happened randomly
Attempt to Port from "C:/Users/barri\Documents\My Games\Terraria\tModLoader" to "C:/Users/barri\Documents\My Games\Terraria\tModLoader-1.4.3" aborted, the "C:/Users/barri\Documents\My Games\Terraria\tModLoader\config.json" file is corrupted.
tModLoader.ModExceptionHint
System.NullReferenceException: Object reference not set to an instance of an object....
Map and Minimap don't render
I've tried restarting the game, disabling all mods, making a new character and world (without mods at all), and verifying integrity of game files via steam.
The buttons in the upper right corner of the screen do not appear.
Pressing tab plays the sound but does nothing visually
Pressing m does nothing
Using a pylon does nothing...
Easier Mod Compiling.
It'd be nice if whenever I forgot to put an image file in the wrong location and it failed to find the image, there's a retry button instead of pressing continue and you having to wait longer to recompile the mod again. Please add this eventually... Because it just pisses me off.
Some recipes not appearing in MagicStorage-Extra crafting (Terraria v1.3.5.3)
Various recipes that are craftable are not appearing in the craftable recipes tab of the MagicStorage-Extra crafting menu
way to remove unloaded tiles?
got quite a ways into a Calamity mod run ft. Mod of Redemption (:violence:) before realizing that it's not designed for MP. went into a MoR structure and it caused everything to explode (figuratively, host's server hung before the game eventually crashed) and now we're trying to remove the MoR structures and are mooostly just unsure how.
I had a good look around and, while I now feel I have a greater understanding of how tModLoader handles unloaded mod tiles/items... I can't use that knowledge to really help. womp womp
Gonna see about doing it by hand and giving TEdit a try but would appreciate some help irregardless....
tModLoader not opening when family shared
I family shared Terraria and tModLoader today and when I tried running start-tModLoader-FamilyShare.bat, I got these errors

