SH
Star Haven
The community of modders, and reverse-engineers crafting new Paper Mario romhacks!
Join ServerSH
Star Haven
The community of modders, and reverse-engineers crafting new Paper Mario romhacks!
Join Serverpj64 black pit crash
I get this error sometimes when an enemy hits me and I was wondering if this was a known issue with project 64 or if there's a fix
I haven't tried another emulator yet and the other graphics plugins cause rapid screen flickering...

infinite
When i'm playing black pit this message pop up, I'm using the project64 emulator. It make me open the game and play but sometimes not always when i'm in a battle this message pop ups

Changing Starting Room
So I’ve been creating a new area with custom textures and animations/npcs with star rod, but when I try to change the starting room of the rom to be this one and start a save file, the game just stay black. I also tried changing it to any random room in the game and it actually works, so it’s really something to do with the way I have setup my entry I think. I tried doing it like they are done in other room, I also made the editor generate a script, and I build geometry and collision (don’t know if it’s necessary). Is there something I am missing ?
I also tried changing the options when exporting to includes custom textures and custom animations....
Editing CheckSums
I am looking to edit Skelux's Multiplayer patched rom to have the original Paper Mario's checksum as I believe this is causing me not to be able to use the HD texture pack. I've been googling for awhile now and just can't find the answers. Any help would be appreciated! (I did verify the hd pack is working on the vanilla version)
paper mario black pit wii/ wiiu.
so umm i have a problem in paper mario black pit. when i launch the game via a vwii or a wiiu it crashes when i enter the first cutscene is there a fix for that? (the emu is Wii64/Not64
Transfer savestates from one Emulator to another?
This is a long shot, but I've been playing Paper Mario Black Pit through completely legitimate means. It's how I heard of the mod. I have savestates from a pretty far save, but due to UI issues (no Oxygen bar) of one emulator I can't progress anymore. I got a local emulator and finally got the game running on that. My current issue now is that I'm unable to get my savestates to load, and don't know where the actual saves are saved on that website either. If anyone knows how I could get my progre...
Transcription of Japanese Paper Mario 64
I'm searching for a transcript of the Japanese text of Paper Mario 64.
I assume someone must have extracted the script from the game files in order to make the "Book of Mario" mod.
I have searched, but haven't found someone who have posted it publicly. Maybe because my Japanese isn't great.
If some of you have, can you share it to me?
Thanks in advance,...
Project64 settings reset to default when I click 'Apply'
I installed Project64 (version attached) from 64dd.org per #setup-faq-n64 and extracted to
C:\Program Files\Project64\. Modifying any setting and clicking 'Apply' resets the settings back to the defaults. Any ideas?
Help! I keep getting a TLB Exception on Load error
I'm playing a new Paper Mario hack and I'm having to go through a "TLB Exception on Load" error message every time I'm battling some enemies. What can I do to remedy this? Is it a bug issue?
Games crashing when performing action command jump attacks.
Games crashing when performing action command jump attacks. I’m forced to use my hammer and not let Goombario attack at all. Does anyone have a solution for this? I’m playing Master Quest on Project N64.

How do you change plugins
When I installed project64 I chose the project64 video plugin now I don't know how to change to gliden64 plugin
Bizhawk pause lag help
What settings should i change here to make the menu not lag? its kinda confusing reading the tutorial on a supposedly old version of bizhawk? id appreciate the help

Does Bizhawk have the Counter Factor/CountPerOP option?
I know that paper mario can be a bit laggy sometimes like many other n64 games. In many cases that can be prevented by setting counterfactor to 1 like in Project64 and mupen64. However, i cant find that option in bizhawk. Does it not exist there?
