Open Brush, Open Blocks, Icosa Gallery

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Open Brush, Open Blocks, Icosa Gallery

Chat, contribute to or get help with Open Brush, Open Blocks and Icosa Gallery. Open source creative tools. VR & not-VR

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Better movement while a sketch is being loaded (drawn)

When loading a sketch, while it is drawing itself all the tools are disabled, except for the grip buttons (to zoom in and out, and somewhat move) and the Quick-Load button (for skipping to the completed drawing). If you want to see other sides of the drawing, it's a bit of a hassle to use the grip buttons and move around the scene. However, if the Flying button was turned on, then it would be much easier and more intuitive....

Please bring this app to Playstation 5 and PSVR2

Two years after PSVR2's launch, there is still not a single creative app on it. No sculpting, no painting, nothing. Open Brush needs to fill that gap. I'm getting desperate....

Toon Brush without Cell Shading

The Toon Brush without Cell Shading would be great. The brush "Wire (lit)" is quite similar but not as vibrant.

More Movement Options

The ability to move around using the sticks while holding only one grip button. The left stick could move the user around based on the head position, and the right stick could control the scale.

Enable Steam launch options menu for flags DisableXrMode and EnableMonoscopicMode

STEAM has a launch options menu for exe Flags for example vr 🦸 and nonvr 🥞 launches of vrchat. 🫠 haven't found the documentation page of this because users can add these to the launch options of stuff themselves to steam....
No description

Fast load on all stamps

It would be great to be able to see the stamps immediately instead of loading them one by one to find the stamp you’re looking for. Maybe a screenshot of the object could be captured when saved and loaded instead to save on performance if loading causes issues.

Export visible layers only option.

an option for Exporting visible layers only.

Colorized Transform Panel\indicators

see attached image and display of 3d arrows in front of player in their direction shown when pointer is over the lock icons show direction arrows and circles for rotation. or could show these as a unified gizmo when the panel itself is gripped....
No description

The ability to join/hide selected guides

Sometimes we have to work with multiple guides at a time. It would be great to be able to select certain guides to join and select to hide individual or grouped guide objects.

Teleport vantagepoints: Saved last teleport scale\loc\rot

I keep going around changing my scale to go around and it it hard on the hands doing all that gripping. If i could set a steamvr like teleport circle that i could place, like an alternative to the teleport feet that would allow leaving a way back into that saved location\rotation and user scaling....

display count of objects in layer name text as Suffix

if empty 0 or (empty) , if not empty could display the number strokes, images in the layer wouldn't actually have to be in the name just displayed. (too often having to toggle visibility to see if the layer is empty because I unknowingly moved or squashed etc.)...

Dropper Alt to switch to layer

If the dropper can sample from any layer to change to the color and brush, then it should be able to switch to the layer that the stroke is on. Alternatively, the dropper could be able to tell you which *%&$^#% layer the stroke is IN....

Replace "Clear Layer" and "squash" buttons in the layer menu with move layer up and down.

❌ 🗑️🔁 = ⬆️⬇️
primarily I want to disable the "Clear Layer" and "squash" buttons in the layer menu, as they are too close to the visibility button 👁️ which I am often using and those function can still be accessed within the layer button menu....

1€ Filter (One Euro Filter) for selected object (translation) moving.

When I have a selection and am moving it around I would like to hold down the trigger or toggle simple 1€ Filter (One Euro Filter) of the translation and rotation of the object that i am moving around. because it is impossible with the tracking tremor to get things pinned in the correct spot....

Guide plane snap to image

I would like to be able to easily match a guide object to a local imported image. or spawn image with guide plane or cube in place - suppose it might be better to make guides able to add images to the guide object plane and cube....

Clear text entry field button on keyboard UI

button to Clear the text field on the keyboard UI

Mannequins

Is there any chance you can implement some mannequins similar to the ones in Gravity Sketch, where you can pose them? I need them to be adjustable so I can position them as needed 👍

Options when summoning mirrors

Right now, I believe that when you summon a mirror, the mirror simply moves closer to you. If I summon it with multiple objects selected, I would like the mirror to be brought to the middle of the coordinates of those objects. I draw characters a lot and once I remove them from the mirror and change the angle for posing, it becomes impossible to make minor corrections. For example, if I select the left and right ears and the mirror is summoned in the middle of them, I am sure I will be able to work on the corrections....
No description

Add Support for Playstation VR2 Sense Controllers

Now that the PC support is now available for PSVR2 headset and Sense controllers, I am seeking a controller binding support for these controllers. The existing bindings do seem to have issues with Sense Controllers and I am at my wits end trying to make sense on how to get it properly bound. Is this a possibility?

CFG File added to the UI panel (settings)

CFG files, if modified incorrectly can trigger multiple types of bugs in game and on export. Since many of the functions are needed and very important, it would be great to add a UI panel in settings that allowed for toggle functions and numerical parameters for videos/photos with OB limits that work with the program. This way the lines of code themselves don't trigger more unknowns since the correct code would be intact, just numerical values and booleans would change on the panel itself inst...