Tmod crashes the game and steam after a while of running fine (eg 45 minutes)

this was happening just playing singleplayer, so I switched to a server to see if it work fix, but it still happens on the server. here's the server log as it crashed:
Failed to save audit file
A Personal Best was beaten! Comparing against world records...
<NickelW> [c/A5FFAD:Damage Dealt: ][c/66FF72:2,306]
<NickelW> [c/FFA5A5:Damage Taken: ][c/FF6666:148]
<NickelW> [c/FFA5ED:Death Count: ][c/FF66E0:0]
<NickelW> [c/FFF0A5:Average DPS: ][c/FFE266:37]
Saving world data: 2%
Saving world data: 15%
Saving world data: 29%
Saving world data: 42%
Saving world data: 52%
Saving world data: 67%
Saving world data: 83%
Saving world data: 99%
Saving world data: 100%
IPC function call IClientRemoteStorage::FileWriteStreamClose took too long: 72 msec
IPC function call IClientNetworking::IsP2PPacketAvailable took too long: 63 msec
Validating world save: 15%
Validating world save: 48%
Validating world save: 90%
Backing up world file
Saving modded world data
Failed to save audit file
IPC function call IClientNetworking::IsP2PPacketAvailable took too long: 309 msec
src/common/pipes.cpp (882) : fatal stalled cross-thread pipe (pipe is disconnected).
src/common/pipes.cpp (882) : Fatal assert; application exiting
_ExitOnFatalAssert
Failed to save audit file
A Personal Best was beaten! Comparing against world records...
<NickelW> [c/A5FFAD:Damage Dealt: ][c/66FF72:2,306]
<NickelW> [c/FFA5A5:Damage Taken: ][c/FF6666:148]
<NickelW> [c/FFA5ED:Death Count: ][c/FF66E0:0]
<NickelW> [c/FFF0A5:Average DPS: ][c/FFE266:37]
Saving world data: 2%
Saving world data: 15%
Saving world data: 29%
Saving world data: 42%
Saving world data: 52%
Saving world data: 67%
Saving world data: 83%
Saving world data: 99%
Saving world data: 100%
IPC function call IClientRemoteStorage::FileWriteStreamClose took too long: 72 msec
IPC function call IClientNetworking::IsP2PPacketAvailable took too long: 63 msec
Validating world save: 15%
Validating world save: 48%
Validating world save: 90%
Backing up world file
Saving modded world data
Failed to save audit file
IPC function call IClientNetworking::IsP2PPacketAvailable took too long: 309 msec
src/common/pipes.cpp (882) : fatal stalled cross-thread pipe (pipe is disconnected).
src/common/pipes.cpp (882) : Fatal assert; application exiting
_ExitOnFatalAssert
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