There is no desktop Linux or Mac Tilt Brush build for standard Tilt Brush.

There is no desktop Linux or Mac Tilt Brush build for standard Tilt Brush.
14 Replies
mikesky
mikesky•5y ago
makes sense, i assumed it wouldn't
Tim A
Tim AOP•5y ago
We did investigate a Mac port, but VR support in general for Macs just isn't there.
mikesky
mikesky•5y ago
Wow, this has textmeshpro before unity absorbed it
Tim A
Tim AOP•5y ago
It has a weird mix of textmeshpro and unity Text Which tbh was always annoying but not more annoying than going through and fixing them all to be one way or the other would have been
kentbye
kentbye•5y ago
I have a question about distribution: Due to the trademark of Tilt Brush, then it sounds like any fork will need to re-submit to the all of the stores. I imagine that direct binaries may be made available initially on a web site or itch.io, but eventually get the app on Steam first, perhaps a SideQuest & eventually official Quest port, and maybe PSVR. Has there been a decision about the best way to distribute these forks that are developing here?
moshi
moshi•5y ago
With the way I've been doing things, I wouldn't want to get it from a store, I'd probably just build+run it from source If whatever fork of Tilt Brush that ends up winning is FOSS of course But I don't represent the average person. That was probably not a useful answer, sorry.
Tim A
Tim AOP•5y ago
If you distribute Tilt Brush you should probably adhere to the Tilt Brush branding guidelines: https://github.com/googlevr/tilt-brush/blob/master/BRAND_GUIDELINES.md
GitHub
googlevr/tilt-brush
Contribute to googlevr/tilt-brush development by creating an account on GitHub.
mikesky
mikesky•5y ago
I can respect that approach, and will gladly support FOSS 😄 of course the consumer side of me appreciates the convenience of stores and app managers
Tim A
Tim AOP•5y ago
What this means is that alternate distributions would probably have to be called something other that 'Tilt Brush'
Miguelangelo
Miguelangelo•5y ago
Holo Brush ?
Tim A
Tim AOP•5y ago
However, the guidelines do say that you may be able to get written permission to use the Tilt Brush name, I guess (None of this is legal or official Google advice - this is just my personal take on the branding guidelines)
kentbye
kentbye•5y ago
If there's going to be a viable fork, then you can't expect average consumers to build from source. Especially with Unity being in the pipeline. Having binaries distributed in the stores will be a crucial step. I can imagine folks on this Discord downloading a working binary from a website to get started, but for it to really thrive and persist, then having the new supported versions back in the store will be a crucial step.
Tim A
Tim AOP•5y ago
My hope is that from quite a few initial forks, a community will coalesce around a frontrunner. There is nothing to stop people from putting their forks on stores, although it may be difficult to do that on Quest at first.
mikesky
mikesky•5y ago
With Icosa we were going to look at distributing a mod for the original tilt brush, but now we can go further. I have experience with unity app distribution from work so i'm happy to add a few more storefronts to my knowledge base 😄

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