Rotational matrix transformation
Yeh look i've got a point, and it's got an offset for both X, and Y. From These offsets we have a rotation(float) and we need to calculate the new center.
My code is absolute garbage and i've got things close, but they're not close enough for pathfinder, and i'd like to actually understand whats going on a little bit more, if someone knows some more resources that relate to this? i've mainly arrived here by trial and error.(i know this is not c#) but this is more a conceptual question.
My code is absolute garbage and i've got things close, but they're not close enough for pathfinder, and i'd like to actually understand whats going on a little bit more, if someone knows some more resources that relate to this? i've mainly arrived here by trial and error.(i know this is not c#) but this is more a conceptual question.

