System.AccessViolationException
I'm trying to create a simple multiplayer game using SignalR and Raylib, I wrote a really simple demo to just test things out https://paste.mod.gg/vurhhzhnueak/0 (This is the entity class https://paste.mod.gg/rrdqrlumtmag/1), and it actually works but that is until I try to open another instance of the same program, which cases it to throw an
System.AccessViolationException exception @ line 49 Raylib.ClearBackground(Color.WHITE);, any idea what's causing it?