Rendering and updating a colormap
I'm developing a library related to real-time image generation. To test it, I'm trying to make an app that can convert a
Ideally, I'd want my code to be like this:
where imageDisplay would probably be a PictureBox in a WPF app (with which I have no experience at all).
(This is of course pseudocode)
Any help is greatly appreciated.
Color[,] into an image and display it, updating at 60 fps (Color is a class with 3 float fields).Ideally, I'd want my code to be like this:
where imageDisplay would probably be a PictureBox in a WPF app (with which I have no experience at all).
(This is of course pseudocode)
Any help is greatly appreciated.
