string Name = "name" //some normal properties (easy to do normaly)
string[] items = new string[] {"a", "b", "c"} //array of items (amount vary every time, but all object have same amount of items)
string Name = "name" //some normal properties (easy to do normaly)
string[] items = new string[] {"a", "b", "c"} //array of items (amount vary every time, but all object have same amount of items)