public enum Tee1
{
None
}
public enum Tee2
{
None
}
class Program
{
static Dictionary<Enum, string> h = new Dictionary<Enum, string>();
static void Main(string[] args)
{
h.Add(Tee1.None, "Tee1 string");
h.Add(Tee2.None, "Tee2 string");
System.Console.WriteLine(h[Tee1.None]); // Output : Tee1 string
System.Console.WriteLine(h[Tee2.None]); // Output : Tee2 string
}
}
public enum Tee1
{
None
}
public enum Tee2
{
None
}
class Program
{
static Dictionary<Enum, string> h = new Dictionary<Enum, string>();
static void Main(string[] args)
{
h.Add(Tee1.None, "Tee1 string");
h.Add(Tee2.None, "Tee2 string");
System.Console.WriteLine(h[Tee1.None]); // Output : Tee1 string
System.Console.WriteLine(h[Tee2.None]); // Output : Tee2 string
}
}