❔ How can I make an instantiated object move?
I'm trying to make an object spawned with the instantiate function move, but I can't get it to work. Can anyone help me?
public class Spawn_Cells : MonoBehaviour
{
public GameObject cell;
public float speed = 2;
public Vector3 cellDirection = new Vector3(1, 1, 0);
void Start()
{
Vector3 randomPosition = new Vector3(Random.Range(10f, -10f), Random.Range(4f, -4f), 0);
Instantiate(cell, randomPosition, Quaternion.identity);
}
void Update()
{
cell.transform.Translate(cellDirection * speed * Time.deltaTime);
}
}
public class Spawn_Cells : MonoBehaviour
{
public GameObject cell;
public float speed = 2;
public Vector3 cellDirection = new Vector3(1, 1, 0);
void Start()
{
Vector3 randomPosition = new Vector3(Random.Range(10f, -10f), Random.Range(4f, -4f), 0);
Instantiate(cell, randomPosition, Quaternion.identity);
}
void Update()
{
cell.transform.Translate(cellDirection * speed * Time.deltaTime);
}
}