❔ crashing
Any idea how to prevent this code from crashing unity?
SerialPort sp = new SerialPort("COM3", 9600);
sp.Open();
While true()
{
if (sp.IsOpen)
{
try
{
serialEvent(sp);
}
catch (Exception)
{
throw;
}
}
}
void serialEvent(SerialPort myPort)
{
string myString = myPort.ReadLine();
if (myString != null)
{
Debug.Log("Read " + myString);
}
} SerialPort sp = new SerialPort("COM3", 9600);
sp.Open();
While true()
{
if (sp.IsOpen)
{
try
{
serialEvent(sp);
}
catch (Exception)
{
throw;
}
}
}
void serialEvent(SerialPort myPort)
{
string myString = myPort.ReadLine();
if (myString != null)
{
Debug.Log("Read " + myString);
}
}