Is this possible? Can I make a [] <I don't know what they are called...) function on an Animator Component and play an Animation based on its Name by typing the Name inside the inspector? If that make sense... For example, if a cat walk across the room, once it hits a boxcollider, it should play whatever is written inside Elemet0 [ ] - then the cat keeps walking and hit another boxcollider and play whatever is written inside Element1[] etc etc...
Thankful for answers!