using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO.Ports;
public class ArduinoController : MonoBehaviour
{
SerialPort serial;
void Start() //called once when the program is run
{
serial = new SerialPort("COM3", 9600);
serial.Open();
}
void Update() //called once every frame
{
string data = serial.ReadLine();
Debug.Log(data);
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO.Ports;
public class ArduinoController : MonoBehaviour
{
SerialPort serial;
void Start() //called once when the program is run
{
serial = new SerialPort("COM3", 9600);
serial.Open();
}
void Update() //called once every frame
{
string data = serial.ReadLine();
Debug.Log(data);
}
}