class Program
{
public static void Main()
{
var square = new Square(5);
Console.Write($"Side: {square.Side}");
Console.WriteLine($"Area: {square.Area()}");
Console.WriteLine($"Perimeter: {square.Perimeter()}");
var square2 = new Square(10);
Console.Write($"Side: {square2.Side}");
Console.WriteLine($"Area: {square2.Area()}");
Console.WriteLine($"Perimeter: {square2.Perimeter()}");
}
}
class Square
{
public int Side;
public Square(int side)
{ this.Side = side; }
public int Area() => this.Side * this.Side;
public int Perimeter() => this.Side * 4;
}
class Program
{
public static void Main()
{
var square = new Square(5);
Console.Write($"Side: {square.Side}");
Console.WriteLine($"Area: {square.Area()}");
Console.WriteLine($"Perimeter: {square.Perimeter()}");
var square2 = new Square(10);
Console.Write($"Side: {square2.Side}");
Console.WriteLine($"Area: {square2.Area()}");
Console.WriteLine($"Perimeter: {square2.Perimeter()}");
}
}
class Square
{
public int Side;
public Square(int side)
{ this.Side = side; }
public int Area() => this.Side * this.Side;
public int Perimeter() => this.Side * 4;
}