private static readonly Map<ConsoleKey, TurnMethod> TurnMethodBinding = Map(
(ConsoleKey.Z, (TurnMethod)UserTurn),
(ConsoleKey.X, AITurn),
(ConsoleKey.C, AITurnInPhases)
);
private static readonly Map<ConsoleKey, TurnMethod> TurnMethodBinding = Map(
(ConsoleKey.Z, (TurnMethod)UserTurn),
(ConsoleKey.X, AITurn),
(ConsoleKey.C, AITurnInPhases)
);