❔ ✅ Serializable attribute in Unity
I am creating a class selection menu right now for game character.
I have created two types:
now the Create Asset Menu is working, when i create a class of CharacterClassSelection the characterClasses array can be assigned via the Inspector. But serialization of CharacterClass seems to fail, when i add object i dont see fields characterClassName and characterClassSprite
I have created two types:
now the Create Asset Menu is working, when i create a class of CharacterClassSelection the characterClasses array can be assigned via the Inspector. But serialization of CharacterClass seems to fail, when i add object i dont see fields characterClassName and characterClassSprite
