Simple 2D graphics in C#
I want to make a 2D physics engine (mostly for learning), and I need a way to visualise the simulations I run. I want something that is simple to use, lightweight and (ideally) cross-platform. I need it to provide a direct way to open a window and draw basic shapes onto a canvas (circles/ellipses, polygons), providing me with full control over aspects like colour and line width. In brief, I'm looking for something like Processing but for C#.
