public float MouseSens
{
get
{
return _mouseSens;
}
set
{
_mouseSens = value;
}
}
public KeyCode PrimaryFireKey
{
get
{
return _primaryFireKey;
}
set
{
_primaryFireKey = value;
}
}
public KeyCode AltFireKey
{
get
{
return _altFireKey;
}
set
{
_altFireKey = value;
}
}
...