Solid.js event handler that depend on reactive value best practice (fix solid/reactivity lint rule)
Hi, I want to know what is the best practice for using event handers in solid.js that depend on reactive variables from different scopes.
I want to create an abstraction over my component library, and I'm unsure what the recommended way is.
I created a counter and 3 buttons that print the counter value onClick.
I want to increase the count and the button to print the latest count. So button 2 does not work well.
But for all the buttons I get lint error.
I added a playground link:
https://playground.solidjs.com/anonymous/f6da6ee2-fe3e-4d99-b840-7e3dbb9eb4e4
How to handle this case?
I want to create an abstraction over my component library, and I'm unsure what the recommended way is.
I created a counter and 3 buttons that print the counter value onClick.
I want to increase the count and the button to print the latest count. So button 2 does not work well.
But for all the buttons I get lint error.
I added a playground link:
https://playground.solidjs.com/anonymous/f6da6ee2-fe3e-4d99-b840-7e3dbb9eb4e4
How to handle this case?
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