Hello people, I have a project in mind, an arcade game about a frog from the eighties with C# language, but I don't know how to carry it out in case someone could help me.
A maze game where you must move your frog to home as it's final destination. The first half of the screen is bi-directional flow of traffic including buses, cars and race cars. Players must avoid these vehicles. Frogs can move safely with the flow of traffic to make their way to the second half of the screen, which consists of a river with fast ...
Since the release of Unity 2017.1 in the summer of 2017, Unity Technologies has made making 2D games incredibly easy and fast. In this tutorial, we will create a fully-featured 2D platformer. This
I started c# with unity, though my first language was c++ so im sure that helped. There is so much unity content that I consider it a very valid way of starting c#