C#C
C#3y ago
Fremko

Store different structs in a list?

I have a world that have different types of items, each of these items have data and each type of item has his own struct, i am trying to loop through all the items in a world, but i dont understand how can i store different types of struct in a list.
like i cant add door struct in a window struct list, and if i make List<object> I would defeat the whole point of using struct to maintain efficiency as this would be stored on the heap
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