C
C#8mo ago
MrScautHD

❔ What is the best Physic library for c#?

Are there any good Physics libraries?
16 Replies
Jester
Jester8mo ago
the one im writing rn (not at all) which kind of physics? 2d, 3rd? whatfor do you need physics?
MrScautHD
MrScautHD8mo ago
3D iom intressted
Jester
Jester8mo ago
im writing some code for a point with gravity to collide and bounce with lines but with accurate formulas and im struggling with figuring out the math lol to make a game? if ur using an engine the engine should have physics already?
MrScautHD
MrScautHD8mo ago
im building a game
Jester
Jester8mo ago
without an engine? how are you doing the graphics? im curious
MrScautHD
MrScautHD8mo ago
oh sry im doing the game engine
Jester
Jester8mo ago
using a game engine? which?
MrScautHD
MrScautHD8mo ago
no im dojng one what ever do you know any good physic libs?
Jimmacle
Jimmacle8mo ago
i know bullet exists and is free, i've never used it should have C# bindings
Jester
Jester8mo ago
id still like to know. im also kind of making an engine
MrScautHD
MrScautHD8mo ago
ah, sure
MrScautHD
MrScautHD8mo ago
GitHub
GitHub - MrScautHD/Sparkle: A fast, Cross-platform .NET 7 C# 11 gam...
A fast, Cross-platform .NET 7 C# 11 game engine. Contribute to MrScautHD/Sparkle development by creating an account on GitHub.
MrScautHD
MrScautHD8mo ago
im working on that ^^ thxx Can i see your one to?
Jester
Jester8mo ago
yes if there was anything to see rn HmmCouncilRTX1 i just have a bunch of old private projects that probably dont build anymore but im going to merge them into one proper project I wrote all the graphics myself with directx 11 (though im keeping it limited to rendering quads made out of vertices with shaders) now im working on the physics i want to make a platformer i want to make it customizable simular to minecraft rendered +1 000 000 quads with different textures in a single drawcall
MrScautHD
MrScautHD8mo ago
Thats amazing!
Accord
Accord8mo ago
Was this issue resolved? If so, run /close - otherwise I will mark this as stale and this post will be archived until there is new activity.