Animated Doors breaks rendering for DimensionalDoors
these are the only two mods installed on the client for this screenshot. this is for 1.20.1. https://www.curseforge.com/minecraft/mc-mods/dimensionaldoors
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DimensionalDoors
Mazes, puzzles and traps. Doors and portals that can teleport you anywhere. Envious, malevolent eyes looking at you from the eldritch Limbo dimension.
12.4M Downloads | Mods

9 Replies
The DimensionalDoors mod uses the default door model to render its own models and AnimatedDoors overrides the model to be not visible (so it can be replaced with the animated versions)
You can try to either add the dimensional doors to the animated doors pack by following the guide at Modrinth or create a resource pack that sets the default values for dimensional doors. For this i would ask the developer to do so if you are not that familiar with mod resources
thanks. i'll have to take a look at it. probably later as that's a long line of doors to fix from multiple mods as i've now found out

Oh, i hope it will work out for you 👀
If you finished it for one mod, could you send me your version? I could create a list of compatibility versions
definitely
I'm the current maintainer of dimensional doors. Decided to drop in and see if we can get this incompat fixed.
Dimensional Doors generates doors based on existing door blocks and the process is centralized so the issue is probably dimdoors looks for a model that no longer renders due to your mod and doesn't know to deal with it.
Note I haven't read your code yet. Just arrived to discuss easier.
Just read about the alternate model thing
Nice to see!
The Animated Doors pack is incompatible with every mod that adds default doors. I left a guide on modrinth for external doors. It should work for your mod as it uses default models
Depending on which solution to our current issue with dimensional doors made from modded ones I made a straw poll to decide. I can implement it in code.
Runtime asset gen.
Ok, i'm sadly not familiar with your code either but if you need any more information you can ask me :)
Alright.