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metropolitan-bronze
Crashing around corruption/crimson desert
System.InvalidOperationException: Begin has been called before calling End after the last call to Begin. Begin cannot be called again until End has been successfully called.
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\SpriteBatch.cs:line 284
at Terraria.GameContent.AnOutlinedDrawRenderTargetContent.HandleUseReqest(GraphicsDevice device, SpriteBatch spriteBatch) in tModLoader\Terraria\GameContent\AnOutlinedDrawRenderTargetContent.cs:line 31
at Terraria.Graphics.Renderers.MapHeadRenderer.PrepareRenderTarget(GraphicsDevice device, SpriteBatch spriteBatch) in tModLoader\Terraria\Graphics\Renderers\MapHeadRenderer.cs:line 72
at DMD<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime)
at SyncProxy<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853
at DMD<System.Void Terraria.Main:Draw(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime)
at Hook<System.Void MrPlagueRaces.Common.Systems.UIRedirectionSystem::InterceptCharacterCreationMenu(Terraria.On_Main+orig_Draw,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SyncProxy<System.Void Terraria.Main:Draw(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
Any indication on what mod i should disable?
4 Replies
Welcome to #support-forum. Before someone helps you, please first consult the information in #TML Troubleshooting Guide and try all the suggestions that might fit your particular issue, especially in the linked FAQ page.
If the information in the pinned thread does not solve your issue, please post all log files by dragging and dropping them into this chat. In Steam right click on
tModLoader in the library, then hover over Manage and click on Browse local files. In the folder that appears find tModLoader-Logs and open that folder. Inside that folder are the logs files. Select them all except the Old folder and drag them into this chat. If you need a visual guide to this process watch this: https://github.com/tModLoader/tModLoader/assets/4522492/3f4efa43-753f-4733-b630-ba85e711340cmetropolitan-bronzeOP•2y ago
Looks like an issue with either StarlightRiver or Nitrate, you'll want to test with either of those disabled to see
metropolitan-bronzeOP•2y ago
Thank you I will test