10 Replies
Welcome to #support-forum. Before someone helps you, please first consult the information in #TML Troubleshooting Guide and try all the suggestions that might fit your particular issue, especially in the linked FAQ page.
If the information in the pinned thread does not solve your issue, please post all log files by dragging and dropping them into this chat. In Steam right click on
tModLoader in the library, then hover over Manage and click on Browse local files. In the folder that appears find tModLoader-Logs and open that folder. Inside that folder are the logs files. Select them all except the Old folder and drag them into this chat. If you need a visual guide to this process watch this: https://github.com/tModLoader/tModLoader/assets/4522492/3f4efa43-753f-4733-b630-ba85e711340cgenetic-orangeOP•2y ago
System.Net.Internals.SocketExceptionFactory+ExtendedSocketException: No connection could be made because the target machine actively refused it. [::ffff:127.0.0.1]:7777
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at System.Net.Sockets.TcpClient.Connect(IPEndPoint remoteEP)
at System.Net.Sockets.TcpClient.Connect(IPAddress address, Int32 port)
at Terraria.Net.Sockets.TcpSocket.Terraria.Net.Sockets.ISocket.Connect(RemoteAddress address) in tModLoader\Terraria\Net\Sockets\TcpSocket.cs:line 61
at Terraria.Netplay.TcpClientLoop() in tModLoader\Terraria\Netplay.cs:line 399
at System.Threading.Thread.StartHelper.Callback(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
@jopojelly issue startred occuring again
log above, do you need more?
genetic-orangeOP•2y ago
send the other log files too
genetic-orangeOP•2y ago
which ones? every single one?
yeah, just drag and drop them all except the client.log you already sent
huh, it all looks correct, not sure what's happening. Did you see a windows firewall prompt maybe?
If not, you can try launching the server manually, it's in the install directory, the
start-tModLoaderServer.bat file, then follow the prompts to select a world and launch. Then join via IP using localhost as the ip addressgenetic-orangeOP•2y ago
can my friends join
Yeah, they should be able to. Might need to give them your IP address instead of a steam invite, not sure. First make sure it works for you, since you are the one having the issue