public readonly record struct MinifigureDto { public required int Id { get; init; } public required string Name { get; init; } public required int ThemeId { get; init; } public required uint Amount { get; init; }}
public readonly record struct MinifigureDto { public required int Id { get; init; } public required string Name { get; init; } public required int ThemeId { get; init; } public required uint Amount { get; init; }}
This
object
object
won't change during runtime, so, should I make it a struct or a class? What is the devil in the detail?