I don't know how to program, but I'm trying to get an old Unity mobile game to run that seems to have used aspects of Photon.
using UnityEngine;namespace Photon{ public class MonoBehaviour : MonoBehaviour { }}
using UnityEngine;namespace Photon{ public class MonoBehaviour : MonoBehaviour { }}
This seems to be where most of the errors are coming from, and it's effecting code like:
using Photon;using UnityEngine;public class ShowInfoOfPlayer : MonoBehaviour{ public float CharacterSize; public Font font; public bool DisableOnOwnObjects;}
using Photon;using UnityEngine;public class ShowInfoOfPlayer : MonoBehaviour{ public float CharacterSize; public Font font; public bool DisableOnOwnObjects;}
Everything is either a Circular Base Class Dependency issue or an Ambiguous Reference in the monobehaviours.