How to serialize part of an object with a guid but then deserialize later?
So at runtime, I'll populate a list of objects that have a
But when deserializing, I instantiate the list of objects again, then want to go through each one and, using the
How should I approach this problem?
guid id and a string name and a bool isFlagged. When I serialize, I don't care about the name because it gets created again when the object is instantiated so there's no need to store that data.But when deserializing, I instantiate the list of objects again, then want to go through each one and, using the
guids I saved, set the isFlagged that I had serialized. The problem is, the new instances have new guids so there's no way to map the deserialized data back to their originals.How should I approach this problem?