createEffect(() => {
console.log('fix fix', this.roundn[0]())
})
createEffect(() => {
let n =untrack(() => this.roundn[0]())
if (n) {
console.log('ok test', n.flop[0].card)
}
})
createEffect(() => {
let n = this.roundn[0]()
if (n) {
console.log('not test', n.flop[0].card)
}
})
createEffect(() => {
console.log('fix fix', this.roundn[0]())
})
createEffect(() => {
let n =untrack(() => this.roundn[0]())
if (n) {
console.log('ok test', n.flop[0].card)
}
})
createEffect(() => {
let n = this.roundn[0]()
if (n) {
console.log('not test', n.flop[0].card)
}
})