T
tModLoader14mo ago
correct-apricot

Some invisible projectiles (not Fargo's translucency)

I've got a problem where some of my projectiles are invisible, but only specific magic ones like water bolt and the diamond staff one. They are only invisible, they are still there, with hitbox, and they even emit light, I just can't see them. And Fargo's translucency setting is on 1 (i've also tried 0, same result).
13 Replies
correct-apricot
correct-apricotOP14mo ago
some projectiles show up perfectly
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cat
cat14mo ago
is the issue there with all mods disabled?
correct-apricot
correct-apricotOP14mo ago
suddenly these don't
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cat
cat14mo ago
.
correct-apricot
correct-apricotOP14mo ago
gimme 1 second to deactivate everything and save as modpack
cat
cat14mo ago
once you're in the world don't save and quit, cause it might break your modded chests(?) just alt f4 once you're done and open the game again to enable your mods
correct-apricot
correct-apricotOP14mo ago
I remember testing yesterday and at one point it just started happening does it have to be in the same world? or can i test in a new small world
cat
cat14mo ago
new world is ok that way you can save and quit as you like
correct-apricot
correct-apricotOP14mo ago
okay they do appear with just hero's mod enabled, but I didn't think I had any mod that would apply invis or limits to these particles Like i have calamity and some stuff with particle limits but set at 20000 particles not 10
cat
cat14mo ago
you can start by enabling half of your mods and seeing if the issue appears again if not, enable more and more till you get it then you'll know what mod caused it
correct-apricot
correct-apricotOP14mo ago
I have just found it it's due to bloody lag remover because these specific particles count as dust
cat
cat14mo ago
👍
Xetaxheb
Xetaxheb3mo ago
Lag remover has been updated to have a configurable whitelist 👍 (though default settings in the past should have allowed basically every dust-as-projectile weapon to be at least slightly visible anyway?)

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