ModularM
Modular17mo ago
7 replies
lukas

WGPU-Mojo

This is more of a proof of concept of what's possible, but here's an example of calling wgpu-native from Mojo. It's not enough to make a full game right now, but Mac users can at least get a triangle in a window. It's also to an extent an example of using the Conda ecosystem to manage C dependencies.

https://github.com/lsh/wgpu-mojo
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GitHub
A proof of concept of wgpu-native bindings in Mojo. - lsh/wgpu-mojo
GitHub - lsh/wgpu-mojo: A proof of concept of wgpu-native bindings ...
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