Recipe Randomizer 2.0.11 (Andre Aquila): Bauxite milestone breaks existing recipes
In this mod: https://ficsit.app/mod/RecipeRandomizer
Satisfactory 1.0.0.5: Researching the Bauxite Refinement Milestone overrides existing recipes with new randomized ones, breaking all production lines built around the recipes.
The ones that I confirmed are
* Silica
* Quartz Crystal
I'm able to load a save file before that milestone, click the big red button, and see that the recipes have changed.
Satisfactory 1.0.0.5: Researching the Bauxite Refinement Milestone overrides existing recipes with new randomized ones, breaking all production lines built around the recipes.
The ones that I confirmed are
* Silica
* Quartz Crystal
I'm able to load a save file before that milestone, click the big red button, and see that the recipes have changed.
Feeling Lucky? Every milestone you unlock will bring recipes with randomic ingredients.

Solution
Perfect Fash, testing with your save i realize the problem. It was randomizing 2 times the same recipe, but i put a skip on recipe already randomized now. I think this new version will fix it.
Thank you very much for reporting it
Let me know if it works
Thank you very much for reporting it
