Veinminer Paper 1.21.3 doesn't create config files right

The configs are empty when loading the plugin. I'm not sure if this is intended but it makes it less intuitive to work with. Also having all log types in the default config would be nice! (Maybe also a structure detector that differenciates houses that use wooden logs etc.)
5 Replies
[object Object]
[object Object]7mo ago
But how would we determine when the user actually wants to mine logs in a house (especially as we could only detect natural structures [without a lot of additional work ig])? Having the logs in default could be done tho The config is empty at startup because veinminer is configured through commands. Settings are only saved when they change, to make future updates that require changes to the config simpler
jay
jayOP7mo ago
GitHub
GitHub - ThizThizzyDizzy/tree-feller: The most customizable tree fe...
The most customizable tree feller ever made. Contribute to ThizThizzyDizzy/tree-feller development by creating an account on GitHub.
jay
jayOP7mo ago
right now im using veinminer PLUS this plugin to fix my issue
jay
jayOP7mo ago
you can see a preview of this here https://modrinth.com/plugin/thizzyz-tree-feller
Modrinth
Thizzy'z Tree Feller - Minecraft Plugin
The most customizable tree feller ever made.
[object Object]
[object Object]7mo ago
Oh well I think thats way out of scop (although im not the one making that decision). I looked into the source and that is a lot of code and classes ( my current estimation is that its would at least quadrupple the veinminer source code size). I think it would be better to use tree feller alongside veinminer like you are doing right now

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