What is wrong with my C# Perlin noise generator?
I've been trying to code my own implementation of the Perlin noise algorithm based on this paper: https://www.cs.umd.edu/class/spring2018/cmsc425/Lects/lect13-2d-perlin.pdf
However, it ends up producing a weird pattern which is pretty far off the result I was looking for. The image it creates is below.
I tried messing around with the noise function and dot product function, but I'm unsure of what is actually going wrong. I suspect that I've made a silly error with the logic behind it, so if one of you could point that out for me then that would be greatly appreciated.
However, it ends up producing a weird pattern which is pretty far off the result I was looking for. The image it creates is below.
I tried messing around with the noise function and dot product function, but I'm unsure of what is actually going wrong. I suspect that I've made a silly error with the logic behind it, so if one of you could point that out for me then that would be greatly appreciated.

PerlinNoise.txt4.79KB