C#C
C#14mo ago
Randomator

What is this "Function" called???

I am programming in unity and well.. I needed to call a bool from another script...

The goal: To detect if the boolean named "birdIsAlive" in "BIRBSCRIPT" is true and if so to enable the ESC key for pausing.

The issue is solved, but I can't seem to understand why this works.
"EscapeKeyMechanism" references the "BIRBSCRIPT" via a gameobject with the script attached.

BUT in the "EscapeKeyMechanism" I don't understand why the "if(BirdLife.birdIsAlive)" is able to detect as dot operators can't see booleans.. right..? Or is that not a dot operator..?

Help to understand is appreciated.. I'm super new to C# so... ye thanks! :>
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