/** The recipe we're currently running. */
UPROPERTY( SaveGame, Replicated, ReplicatedUsing = OnRep_CurrentRecipe, Meta = (NoAutoJson = true) )
TSubclassOf< class UFGRecipe > mCurrentRecipe;
/** The recipe we're currently running. */
UPROPERTY( SaveGame, Replicated, ReplicatedUsing = OnRep_CurrentRecipe, Meta = (NoAutoJson = true) )
TSubclassOf< class UFGRecipe > mCurrentRecipe;