Mirrored Buildings - "Mirrored Refinery" not actually mirrored?
Heya folks,
maybe you can help me - I've installed the "Mirrored Buildings" mod by @Andre Aquila <Aquila Industrial> , but when I line up two regular vanilla Refineries with two Mirrored Refineries, the outputs line up as intended (liquid - solid - solid - liquid - liquid - solid - solid - liquid) - see the attached screenshot - but the buildings themselves aren't mirrored so they are standing back-front-back-front)...
Now it works just as intended with the blenders and the nuclear power plants in the factory, so I'm wondering... am I missing something in the mod or is this actually how it's supposed to look in regards to Refineries?
Thanks in advance for any answers.
maybe you can help me - I've installed the "Mirrored Buildings" mod by @Andre Aquila <Aquila Industrial> , but when I line up two regular vanilla Refineries with two Mirrored Refineries, the outputs line up as intended (liquid - solid - solid - liquid - liquid - solid - solid - liquid) - see the attached screenshot - but the buildings themselves aren't mirrored so they are standing back-front-back-front)...
Now it works just as intended with the blenders and the nuclear power plants in the factory, so I'm wondering... am I missing something in the mod or is this actually how it's supposed to look in regards to Refineries?
Thanks in advance for any answers.

Solution
Hey Dr Hobo!.. hmmm i have to reverse that Refinery mesh and make the correct "adaptations" as the other buildings. I will work on that asap 
