Crash 10 minutes after game load

Version: 385279, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

FactoryGameSteam_Core_Win64_Shipping!FName::ToString() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp:3352]
FactoryGameSteam_Core_Win64_Shipping!FName::ToString() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp:3325]
FactoryGameSteam_InfiniteSpline_Win64_Shipping!AInfiniteSplineModSubsystem::Tick() [D:\_Projects\Satisfactory\SatisfactoryModLoader-dev\Mods\InfiniteSpline\Source\InfiniteSpline\Private\InfiniteSplineModSubsystem.cpp:139]
FactoryGameSteam_Engine_Win64_Shipping!AActor::TickActor() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1566]
FactoryGameSteam_Engine_Win64_Shipping!FActorTickFunction::ExecuteTick() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:254]
FactoryGameSteam_Engine_Win64_Shipping!FTickFunctionTask::DoTask() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
FactoryGameSteam_Engine_Win64_Shipping!TGraphTask<FTickFunctionTask>::ExecuteTask() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
FactoryGameSteam_Core_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
FactoryGameSteam_Core_Win64_Shipping!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
FactoryGameSteam_Engine_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
FactoryGameSteam_Engine_Win64_Shipping!FTickTaskManager::RunTickGroup() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
FactoryGameSteam_Engine_Win64_Shipping!UWorld::Tick() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
FactoryGameSteam_Engine_Win64_Shipping!UGameEngine::Tick() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
FactoryGameSteam_FactoryGame_Win64_Shipping!UFGGameEngine::Tick() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
FactoryGameSteam_Win64_Shipping!FEngineLoop::Tick() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
FactoryGameSteam_Win64_Shipping!GuardedMain() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
FactoryGameSteam_Win64_Shipping!GuardedMainWrapper() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
FactoryGameSteam_Win64_Shipping!LaunchWindowsStartup() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
FactoryGameSteam_Win64_Shipping!WinMain() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
FactoryGameSteam_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll


Does anyone know what this is and if it's caused by a mod?
Solution
infinite splines was one of the mods that updated
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