public override async Task<(int x, int y)> RequestMove(GameBoard board, List<(int x, int y)> validMoves) { /* while (the user hasn't made a valid move) request a valid move from the user end while save the move as x and y return x and y */ }
public override async Task<(int x, int y)> RequestMove(GameBoard board, List<(int x, int y)> validMoves) { /* while (the user hasn't made a valid move) request a valid move from the user end while save the move as x and y return x and y */ }
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