Why did this happen?
I've been crashing a lot, and it appears to have something to do with saves, as it most often happens when the game is autosaving. This time in particular was when I saved and reloaded to fix an audio bug that was causing permanent Constructor noises. The game didn't even begin to entertain this idea, and crashed as soon as I tried to load it
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Key Details for SMMDebug-2025-04-20-15-04-13.zip
Crash found in FactoryGame_be28b253_Local_Stable_WindowsClient.log
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Crash found in FactoryGame.log
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Does it do this in a fresh, new save-game/session?
It used too, but that was for a diffferent crash caused by Ficsit Networks, which just needed a switch to an in dev mod version. But I just tested making a new save and it did not crash
How big is your save-file itself?