Alpakit packaging fails with exit code 1

Hey, this is regarding the issue I'm having since yesterday: https://discord.com/channels/555424930502541343/1036634533077979146/1363919202460635276 Quick summary: When packaging SML or my mod, Alpakit fails the packaging with code 1. The only error I see is at the very top of the output logs "Le chemin d'accès spécifié est introuvable." which translates to "The specified path was not found.". As stated yesterday, this is probably linked to another problem I had back in october where I had the same message but with a different problem that I fixed by removing the pre build steps from the .uproject file (https://discord.com/channels/555424930502541343/1295089631238553784/1295092182968959036). I have no idea what causes this, especially since Satisfactory launches without any other issues and all the mods are correctly loaded. Should I just ignore this?
24 Replies
Jean Michel
Jean Michel3w ago
I have code 1 when Satisfactory is already running, so it cannot restart a 2nd version
Spokloo
SpoklooOP3w ago
It does so even when it's not running
Spokloo
SpoklooOP3w ago
Interesting thing is I've tried to build the release in the Alpakit Release tab and it failed the exact same way the first build did with this message https://discord.com/channels/555424930502541343/1036634533077979146/1363900306634834103 And all the subsequent times I run the release build, all the steps work and it finally fails with exit code 1, but it does generate the .zip package at the end of the process. So it's the exact same behavior: the first time it fails and all the other times it succeeds but thinks it errored. So it's probably all the same error and there's some black magic happening in the background that make it kinda work
No description
Spokloo
SpoklooOP3w ago
Reposting the initial error for clarity
LogAlpakit: Display: [Package SML] [139/338] Copy [x86-64] Le chemin d'accès spécifié est introuvable.
LogAlpakit: Display: [Package SML] Copy [x86-64] Le chemin d'accès spécifié est introuvable.: Exited with error code 1. The build will fail.
LogAlpakit: Display: [Package SML] Copy [x86-64] Le chemin d'accès spécifié est introuvable.: WorkingDirectory C:\Program Files\Unreal Engine - CSS\Engine\Source
LogAlpakit: Display: [Package SML] Copy [x86-64] Le chemin d'accès spécifié est introuvable.: C:\WINDOWS\system32\cmd.exe /C "copy /Y "C:\SatisfactoryModding\SatisfactoryModLoader\Plugins\SignificanceISPC\Intermediate\Build\Win64\x64\FactoryGameSteam\Shipping\SignificanceISPC\SignificanceISPC.ispc.generated.dummy.h" "C:\SatisfactoryModding\SatisfactoryModLoader\Plugins\SignificanceISPC\Intermediate\Build\Win64\x64\FactoryGameSteam\Shipping\SignificanceISPC\SignificanceISPC.ispc.generated.h" 1>nul"
LogAlpakit: Display: [Package SML] [139/338] Copy [x86-64] Le chemin d'accès spécifié est introuvable.
LogAlpakit: Display: [Package SML] Copy [x86-64] Le chemin d'accès spécifié est introuvable.: Exited with error code 1. The build will fail.
LogAlpakit: Display: [Package SML] Copy [x86-64] Le chemin d'accès spécifié est introuvable.: WorkingDirectory C:\Program Files\Unreal Engine - CSS\Engine\Source
LogAlpakit: Display: [Package SML] Copy [x86-64] Le chemin d'accès spécifié est introuvable.: C:\WINDOWS\system32\cmd.exe /C "copy /Y "C:\SatisfactoryModding\SatisfactoryModLoader\Plugins\SignificanceISPC\Intermediate\Build\Win64\x64\FactoryGameSteam\Shipping\SignificanceISPC\SignificanceISPC.ispc.generated.dummy.h" "C:\SatisfactoryModding\SatisfactoryModLoader\Plugins\SignificanceISPC\Intermediate\Build\Win64\x64\FactoryGameSteam\Shipping\SignificanceISPC\SignificanceISPC.ispc.generated.h" 1>nul"
Weird thing is these paths do exist
MinoDab492
MinoDab4923w ago
Unfortunately, you likely won’t get help with those logs due to the apparent (what seems to be) French nature of them. Most people here are unable to assist outside of English.
Spokloo
SpoklooOP3w ago
I told above:
"Le chemin d'accès spécifié est introuvable." which translates to "The specified path was not found."
It's the only french sentence in the whole log file
MinoDab492
MinoDab4923w ago
Oh sorry, I missed that Uhh do you know if some permissions or anything could be preventing Unreal from accessing that directory, maybe?
Spokloo
SpoklooOP3w ago
Hm, I'm not sure why there would be some permissions issues, it should be accessible without any problems Anyone? Is it safe to ignore since the end result is correct and the expected one? Help ^
Jean Michel
Jean Michel3w ago
As-tu paramétré l'Alpakit comme ceci ?
No description
Spokloo
SpoklooOP3w ago
Yep We can stick to English btw, that way everyone can understand the conversation
Jean Michel
Jean Michel3w ago
When you run the compilation, click on the link to display the log. Do you have any errors, red lines in this log?
No description
Spokloo
SpoklooOP3w ago
No red lines except the final "Packaging failed with exit code 1" The only indication of an error is the "path not found" message
Jean Michel
Jean Michel3w ago
And in this output log?
No description
Spokloo
SpoklooOP3w ago
Yes I posted the logs here
Jean Michel
Jean Michel3w ago
🤔
Spokloo
SpoklooOP2w ago
Still haven't been able to fix this. Even though it probably shouldn't be ignored, it does work as intended and it doesn't seem to really impact the development of my mod so I guess there shouldn't by any issues if I ignore it... Though I'd really like to fix it, it's really bothering me x)
Jean Michel
Jean Michel2w ago
But so your mod works well in the game?
Spokloo
SpoklooOP2w ago
Yeah it does But it still shows me that packaging failed
Robb
Robb2w ago
@Spokloo does it still happen if you turn off the windows server and linux server dev build targets?
Spokloo
SpoklooOP2w ago
Yeah, they're already disabled for dev. It's the same in release where they're enabled
Robb
Robb2w ago
@Mircea any insights as to why this error could happen but still succeed in packaging and copying?
Spokloo
SpoklooOP2w ago
This error happens in the first iteration and doesn't succeed but all the other iterations it does succeed but not showing that error, only that packaging failed and the "Path not found" message at the top
Mircea
Mircea2w ago
Being directly in C: it might be some weird permissions issues

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