Mod Loading Doesn't get past Adding Recipes
When I try to load my main set of mods, the game sits on Adding Recipes forever. There is a new (and weird) error in my logs, which I also got in 1.3 tMod, but I'm not sure if it is impacting my loading or not.
12 Replies
Welcome to #support-forum. Before someone helps you, please first consult the information in #TML Troubleshooting Guide and try all the suggestions that might fit your particular issue, especially in the linked FAQ page.
If the information in the pinned thread does not solve your issue, please post all log files by dragging and dropping them into this chat. In Steam right click on
tModLoader in the library, then hover over Manage and click on Browse local files. In the folder that appears find tModLoader-Logs and open that folder. Inside that folder are the logs files. Select them all except the Old folder and drag them into this chat. If you need a visual guide to this process watch this: https://github.com/tModLoader/tModLoader/assets/4522492/3f4efa43-753f-4733-b630-ba85e711340cI think it may be the "can't read mod" error, and the fact that I am trying to load that mod, but Idk why it is happening, and why the mod all of a sudden can't be read.
I just checked the mod's page, and it has a weird download thing with the new versions, but a recent one fixed it. Idk why that would bug out my adding recipes though.
But I don't actually have the update for some reason.
Appearently that's because it just updated.
@AwesomeSavage777 you have a ton of mods enabled, so Magic Storage is just taking a while to preprocess the recursion trees for every recipe
fortunately, the game isn't actually frozen at Add Recipes; just wait a few minutes
I did. The odd thing is that it didn't previously take that long.
@absoluteAquarian I waited for like an hour (just got done), and it didn't load. That didn't happen before. What else could be the problem? Could you tell me any mods that look sus?
wait, actually
is there any text below Add Recipes?
Yep: [18:05:36.970] [.NET TP Worker/INFO] [BossChecklist]: The Boss Log Mod Call has been last updated on BossChecklist (v2.0.0). Check out the GitHub Wiki guide to stay updated on the latest changes! Updated Mod.Call documentation for BossChecklist can be found here: https://github.com/JavidPack/BossChecklist/wiki/[1.4.4]-Boss-Log-Entry-Mod-Call
[18:05:36.970] [.NET TP Worker/INFO] [BossChecklist]: Progression values for vanilla entries have been last updated on BossChecklist (v1.4.0)
[18:05:36.970] [.NET TP Worker/INFO] [BossChecklist]: NoLogging
specifically,
MagicStorage.MagicCache::InitRecursiveTreesOh, no
ah, then it's likely not a MS issue then
does closing and reopening the game help at all?
Hmmm, looks like removing Calamity Community Remix fixed the issue.
oddge
It always has some sort of problem
When I turn it on
Likely due to a lack of consideration for other mods (and a complete negligence of Multiplayer support).
Well, thanks for trying.
Bye