Tell us about SML 3.10 mods that work in SML 3.11 here!

Some mods compiled for SML 3.10 will still work in SML 3.11 without any updates! They will still have been marked Broken from back when we marked all mods as broken in experimental when it first launched. If you find one of these working mods, please mention it here so @Compatibility Officers can update the compatibility info.
152 Replies
Acxd
Acxdโ€ข4mo ago
Recipe-only mods should be the safest bet
Robb
RobbOPโ€ข4mo ago
also anything contentlib only now that contentlib has updated
Derek
Derekโ€ข4mo ago
No New Label appears to be working https://ficsit.app/mod/NoNewLabel
Rammarcyna
Rammarcynaโ€ข4mo ago
https://ficsit.app/mod/WireColor Appears to be working
Soxism
Soxismโ€ข4mo ago
Going through a bunch of Mods now confirmed follow Loads with 3.11 (Will update as i go) Just Fly Redux: https://ficsit.app/mod/JF2_Temp Buildable Resource Nodes Redux: https://ficsit.app/mod/BuildableResourceNodesRedux
Rammarcyna
Rammarcynaโ€ข4mo ago
https://ficsit.app/mod/LightsPlus Appears to be working https://ficsit.app/mod/DecorPlus Seems to be working. https://ficsit.app/mod/AllNodesPure Checked several nodes all came up pure so seems to be working. https://ficsit.app/mod/Factory_Prop_Mod I know he updated this mod earlier but its still showing on SMM at least as broken. But looks like on the website it is marked working.
Acxd
Acxdโ€ข4mo ago
still showing on SMM at least as broken
In this case I think you just need to restart SMM
Rammarcyna
Rammarcynaโ€ข4mo ago
Ahh I thought I had restarted it but that did fix it. https://ficsit.app/mod/UpsideDownFoundations appears to be working. https://ficsit.app/mod/FoundationMaterialsPlus seems to be working. https://ficsit.app/mod/MoreDecorations seems to be working https://ficsit.app/mod/FluidSink Appears to be working https://ficsit.app/mod/RoadSplineTool Appears to be working https://ficsit.app/mod/SmallAwesomeSink Seems to be working
Jean Michel
Jean Michelโ€ข4mo ago
https://ficsit.app/mod/NoCreature Works and that's a good thing because I couldn't get a new version to update.
Acxd
Acxdโ€ข4mo ago
Just logging my own changes - Nuclear Rebalance Patch - Rocket Fuel Rebalance Patch - Balanced Mid-Game Portal - Automated* Inhalers - Waste Shielding - Easy Recipes - EasyAlt Recipes - Better Alternate Recipes - Super (Alternate) Recipes - Quantum Hard Drives - Easy Refinery - Expensive Power Shards - 10x Power Efficiency - Vanish SpaceGiraffeTickPenguin - Alien Artifact Converter - Alien HDD - Better Aluminum - Alien Artifact Manipulation - Enhanced Alien Protein - Rename Aluminium - All Nodes Impure - All Nodes Normal - Quantum Energy Rebalance - Quantum Replication - Just Iron Pipe - Cheap SAM/Artifacts Replication
๐Ÿฉป๐“ฅ๐–Š๐–“๐–”๐–’
https://ficsit.app/mod/MoreBeams shows it works but it doesnt, ingame all items are gone and cant place any of them
sjhoward
sjhowardโ€ข4mo ago
@Andre Aquila <Aquila Industrial> Have marked as damaged
Rammarcyna
Rammarcynaโ€ข4mo ago
https://ficsit.app/mod/IndustrialPropsPlus Works https://ficsit.app/mod/ResourceNodesManager Marked as working but is not actually is not working. Hmm I am noticing a few of Andres mods I tested last night that weren't working are marked today as working... Restested This morning and still not working.
Indicator Auto Paint Game Crashes to desktop upon entering world if there are machines already in place... Or as soon as you place a machine.

Automatic Pipeline Color Game crashes as soon as you place a colored pipe line

Auto Foundations Under Railways Game Loads and you can place the object under special but cannot interact with the object.

Big Walls and Foundations. Works until trying to delete any of the glass walls then crash to desktop.
Indicator Auto Paint Game Crashes to desktop upon entering world if there are machines already in place... Or as soon as you place a machine.

Automatic Pipeline Color Game crashes as soon as you place a colored pipe line

Auto Foundations Under Railways Game Loads and you can place the object under special but cannot interact with the object.

Big Walls and Foundations. Works until trying to delete any of the glass walls then crash to desktop.
Acxd
Acxdโ€ข4mo ago
Weird, I wonder who made those changes? Andre hasn't been active for a few weeks
sjhoward
sjhowardโ€ข4mo ago
No idea, certainly wasn't me
SirDigby
SirDigbyโ€ข4mo ago
Twasn't I
Rammarcyna
Rammarcynaโ€ข4mo ago
Wasn't me either LOL I don;t have that accsess i am just testing LOL
DarthPorisius
DarthPorisiusโ€ข4mo ago
And trust me, you're doing a lot. I would have gave a thumbs up if it was me.
Muppet Burrito
Muppet Burritoโ€ข4mo ago
You're doing the Lorb's work, honestly
DarthPorisius
DarthPorisiusโ€ข4mo ago
Welp, XD either way, it is marked, but... XD
Rammarcyna
Rammarcynaโ€ข4mo ago
https://ficsit.app/mod/MouseCursorResizer Working https://ficsit.app/mod/EmissivePainting Is marked as working but doesn't seem to me that is working properly Someone else may want to test before marking.
Ultimation
Ultimationโ€ข4mo ago
To add onto this
Mods by Andre currently not working
Start With All Conveyor Belts -> Broken in 1.1
Early Hover pack -> Broken in 1.1
UltraUnlimited Dimensional Depot -> Broken in 1.1
Early Dimensional Depot -> Broken in 1.1
Mods by Andre currently not working
Start With All Conveyor Belts -> Broken in 1.1
Early Hover pack -> Broken in 1.1
UltraUnlimited Dimensional Depot -> Broken in 1.1
Early Dimensional Depot -> Broken in 1.1
these are some i have tested and are broken (even though marked as working)
DarthPorisius
DarthPorisiusโ€ข4mo ago
Tested good, or still broken?
Ultimation
Ultimationโ€ข4mo ago
broken but show as working
DarthPorisius
DarthPorisiusโ€ข4mo ago
Do they cause a crash or just not do as they are expected? Matters on damaged/broken
Ultimation
Ultimationโ€ข4mo ago
they prevent the game from loading both new game and a loaded save
DarthPorisius
DarthPorisiusโ€ข4mo ago
Broken
DarthPorisius
DarthPorisiusโ€ข4mo ago
Well, someone beat me then
No description
ITSSH0CKW4V3
ITSSH0CKW4V3โ€ข4mo ago
T.F.I.T Says not working but is Fluid Awesome Sink working as well
Robb
RobbOPโ€ข4mo ago
I am pretty sure parts of it should have broken due to SML api changes, but I guess it is stable enough to not crash? I set it to Damaged presumably you mean https://ficsit.app/mod/FluidResourceSinkRedux, set it to Working
Rammarcyna
Rammarcynaโ€ข4mo ago
https://ficsit.app/mod/Additional500InventorySlots Is working https://ficsit.app/mod/Additional_300_Inventory_Slots Is working https://ficsit.app/mod/AutoGetLoot Marked as working But IS NOT working Damaged Game loads but mod not functioning. https://ficsit.app/mod/RecipeMaker Marked Working it IS NOT working Damaged https://ficsit.app/mod/PipeThroughputCounter Marked Working it IS NOT working Crashes game when placing object. https://ficsit.app/mod/BlankMap Marked Working but IS NOT. Damaged cannot select starting location when starting new game. https://ficsit.app/mod/CCTV Marked Working IS NOT. Game Loads but mod not functioning. Damaged
CrudeWar
CrudeWarโ€ข4mo ago
trying to use factory props, structural solutions, dynamic train routes and kleys early trains. when i start a new game the things i can build arent updating with the phases unless i unlock all of them.
Rammarcyna
Rammarcynaโ€ข4mo ago
https://ficsit.app/mod/BuildMenu Marked working but is DAMAGED https://ficsit.app/mod/OneClickBuilding Damaged https://ficsit.app/mod/Letters Mod Marked Working However, Deleting the Round Fixit logo causes Crash every thing else works.
kilo
kiloโ€ข4mo ago
https://ficsit.app/mod/EasyCheat mod marked working but when you try to open the console it doesn't open. the console commands may still work
AniMouse
AniMouseโ€ข4mo ago
I don't think Fluid AWESOME sink redux actually works, was only able to load worlds where they are absent Yeah, it's broken Progressive Blueprinters work (and most likely Megaprinters from the same modder) Packaged Dissolved Silica mod works too as a ContentLib mod https://discord.com/channels/555424930502541343/1377866676355203134/1378183730690003057
DarthPorisius
DarthPorisiusโ€ข4mo ago
Give me a few and I'll pick those up from where I ๐Ÿ‘
AniMouse
AniMouseโ€ข4mo ago
Better Train Collisions work Train interiors, not sure. I didn't switch the camera views, don't remember the binding, but presence of trains by itself doesn't crash the game
Acxd
Acxdโ€ข4mo ago
I gotchu, fam :okcat:
AniMouse
AniMouseโ€ข4mo ago
Character Replacer CoreLib is damaged. Doesn't crash the game, Protogen Pioneers mod even replaces NPCs in main menu, but not in game
kilo
kiloโ€ข4mo ago
https://ficsit.app/mod/Dispenser Working, but damaged; the custom UI + inventory is not openable. The dispensing features work fine though.
Acxd
Acxdโ€ข4mo ago
Train Interiors I will leave as is for now
kilo
kiloโ€ข4mo ago
i can test it in a sec https://ficsit.app/mod/Hopper Also loads and placeable fine but Damaged; same as Dispensers where the UI is not openable (therefore making them quite useless, lol) Train Interiors does not work (loads, but can't change perspective). Additional: https://ficsit.app/mod/FirstPersonVehicles, same issue as above, https://ficsit.app/mod/BetterVehicleCamera, Damaged, can't zoom in/out with scroll wheel, but loads fine.
Acxd
Acxdโ€ข4mo ago
Thanks. Yeah, those mods use the old hook system, I believe
kilo
kiloโ€ข4mo ago
https://ficsit.app/mod/SafeTWalkways Seems to work as far as I can understand how the mod works (just running through the rest of BlogmasterAvery's mods I had installed in 1.0)
DarthPorisius
DarthPorisiusโ€ข4mo ago
Thanks, I was in a game with friends longer than I thought I was, it was good fun though.
kilo
kiloโ€ข4mo ago
Thanks Compatability Officers for being here literally 5 minutes after I post any report lol
djGrrr
djGrrrโ€ข4mo ago
SpiralOut
SpiralOutโ€ข4mo ago
https://ficsit.app/mod/OrganizedCrates broken on 1.1; infinite load on save launch
Acxd
Acxdโ€ข4mo ago
Andre (its author) is around, I'm sure he'll update his mods pretty soon Logging my changes: - Easy Hard Drives - FlexFuel Drones - Rainbow Slugs - Modern Railing Extension - Nuclear Buff - Steel Trains - Nuclear Mixed Oxide Fuel - Early Expensive Trains - Prime Technology - Useful Turbo Ammo - Megaprinters - Tuft Tundra - Vertical Logistics - Golden Joystick Statue - Build A Gap - Ficsmas Every Day - Water Pools Plus
Soxism
Soxismโ€ข4mo ago
Someone has Marked Easy Cheat as working. Its Broken If you build the console, the menu doesnt load. Thus not working. https://ficsit.app/mod/EasyCheat
Acxd
Acxdโ€ข4mo ago
No description
AndreAquila
AndreAquilaโ€ข4mo ago
Thank you very much guys . โค๏ธ !! That helps a lot... ๐Ÿ™‚ I will start working on these mods now.
Robb
RobbOPโ€ข4mo ago
I can't resolve this for many hours if someone else wants to update it
Acxd
Acxdโ€ข4mo ago
It's already set to damaged, should I change it to broken?
Robb
RobbOPโ€ข4mo ago
BritKof
BritKofโ€ข4mo ago
Good day Andre Thank you for all the amazing mods and the work you do. I'm not sure if this has already been mentioned, but I wanted to let you know that the "Traffic Lights and Solar Tractor" mod is causing the game to freeze on the loading screen. The only way I can get back to my PC is by doing a full restart. I've been struggling with this issue for a few days, and today I finally figured out what's causing the freeze.
AndreAquila
AndreAquilaโ€ข4mo ago
Hi!!! Good to know BritKof! Is it on 1.1 exp version? I will work on that asap!
BritKof
BritKofโ€ข4mo ago
My apologies for missing some information. Yes, thatโ€™s correct - it's on the new experimental version 1.1 and SML 3.11 I've tested it multiple times and only with this mod I experience a 'screen freeze.' I have no more than 20 mods installed total and I wouldnโ€™t consider myself an advanced user. However, on my specific system, this mod (Traffic Lights and Solar Tractor) seems to be the cause of the issue. That said, Iโ€™m aware that Windows 11 updates often break games and mods, so it could be due to multiple factors - just guessing. ๐Ÿ™‚
Tomtores
Tomtoresโ€ข4mo ago
Halflings (Small railway signals and lights) works. https://ficsit.app/mod/TunnelSignals Left handed signals end up in middle of the track, because left-handed is not implemented ๐Ÿ˜… , but marking the mod as "Working"
Acxd
Acxdโ€ข4mo ago
>separate
FICSIT-Fred
FICSIT-Fredโ€ข4mo ago
Please make your own thread, or simply right click this one and hit "follow post" if your issue is identical and you want to stay updated while it gets resolved.
KageRa | Chief Requisitor
just letting ya know that stackable machines seems to be functioning as is
Acxd
Acxdโ€ข4mo ago
Another round: - Hover Pack Buff - Packing Expansion - Packing Expansion x10 Addon - pride trinkets - Pride Helmets - Ada's Aesthetic Assets - Storage Teleporter - Free Fluids - CL - Nuclear Turbofuel - Coal to Wood and Leaves - Craftable Biomass and Mycelia - Caution:Inaccurately Radioactive - Automated Artifacts - Translucent Belts - In Game Calculator Mod - Shorter Hard Drive Research - Mycological Studies - Simplified Aluminum Production - Conveyor Belt Mk7*
Rammarcyna
Rammarcynaโ€ข4mo ago
Hmm. I know Storage Teleporter is broken. It loads but you canโ€™t interact with the machines to name them or anything
Acxd
Acxdโ€ข4mo ago
oh, crap, mb! reverted
Robb
RobbOPโ€ข4mo ago
They're reporting here after another thread, I'm hiding it was previously marked working https://discord.com/channels/555424930502541343/1378115963488043049/1378456326081872205
Soxism
Soxismโ€ข4mo ago
I reported Just Fly Redux: https://ficsit.app/mod/JF2_Temp as working. The mod does work, but the UI feedback is broken. @AndreAquila Missing UI feedback (EG Flight speed, Look direction flight) - ๐Ÿ˜‰
Deaddruid II
Deaddruid IIโ€ข4mo ago
Rearchitector gives Malloc error when an item is moved and then deleted. The item was a modular load balancer.
Muppet Burrito
Muppet Burritoโ€ข4mo ago
Can confirm https://ficsit.app/mod/Easter25 and https://ficsit.app/mod/ChiaMrT are both working on 1.1 as well ๐Ÿ˜„
๐Ÿฉป๐“ฅ๐–Š๐–“๐–”๐–’
Is more beams and pillars still broken?
Muppet Burrito
Muppet Burritoโ€ข4mo ago
It looks like it, keep an eye on the mod page &/or SML for it though as it'll be noted there once it's updated and working again ๐Ÿ™‚
Acxd
Acxdโ€ข3mo ago
I'd suggest that you open a thread in same channel and upload a debug info
djGrrr
djGrrrโ€ข3mo ago
is it just me or does Flex Spines - Longer Belts not actually work properly on 1.1? I keep not being able to make long belts
djGrrr
djGrrrโ€ข3mo ago
No description
SirDigby
SirDigbyโ€ข3mo ago
You could try using Construction Preferences. I added an option to increase belt length
djGrrr
djGrrrโ€ข3mo ago
ohh, that may be why it's limited actually thanks, i was already using it, it's default was 56 meters lol
SirDigby
SirDigbyโ€ข3mo ago
Good point, I should make it so it doesn't cause issues like that
djGrrr
djGrrrโ€ข3mo ago
perhaps have a setting of "don't modify" and use it as the default value for all the various length settings?
SirDigby
SirDigbyโ€ข3mo ago
I've got an idea
DrSuperSoldier
DrSuperSoldierโ€ข3mo ago
Not sure if this is right place, but all mods are breaking my game on Experimental 1.1. I use: https://ficsit.app/mod/InfiniteZoop https://ficsit.app/mod/InfiniteNudge https://ficsit.app/mod/SkyUI https://ficsit.app/mod/SkyUI If any of these mods are enable all or individually, then when I press Tab to open inventory the game instantly crashes.
Acxd
Acxdโ€ข3mo ago
DrSuperSoldier
DrSuperSoldierโ€ข3mo ago
Thanks @Ac!d . I guess I'll disable and wait for a patch. Thanks for the info my friend.
djGrrr
djGrrrโ€ข3mo ago
if on steam you can also download the previous version
Sztacheta
Sztachetaโ€ข3mo ago
@djGrrr how ? i can chose only between 1.0 and 1.1 exp
DarthPorisius
DarthPorisiusโ€ข3mo ago
>downgrade
FICSIT-Fred
FICSIT-Fredโ€ข3mo ago
It's possible to use SteamCMD to go back to previous versions of the game. This only works if you own the game on Steam - there is no alternative for Epic. For Epic, you must back a backup of the game files before the update occurs (so turn off auto update to make this easier!) More info: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#PlayOlderVersion
OGBrosephStalin
OGBrosephStalinโ€ข3mo ago
https://ficsit.app/mod/ResourceRoulette works in 1.1 after running Alpakit with the source files provided on Github. I don't know if the mod author TheRealBeef is active here
Robb
RobbOPโ€ข3mo ago
@Beef fyi
Muppet Burrito
Muppet Burritoโ€ข3mo ago
Can confirm https://ficsit.app/mod/Zoopables is working in 1.1! ๐Ÿ˜„ Baba's also asked me to let y'all know that they are going to update it for 1.1 anyway when they update the UI to be a widget, but the mod's all working as it was for now ๐Ÿ˜„
Beef
Beefโ€ข3mo ago
Thanks for heads up - I've been a bit busy but will try to get mods updated this week otherwise it won't be for a month until I get back from vacation
NathanS
NathanSโ€ข3mo ago
@Compatibility Officers Recipe Maker IS NOT working. Damaged @Andre Aquila <Aquila Industrial> Sorry for ping, you need to know
sjhoward
sjhowardโ€ข3mo ago
In what way is it damaged? It's been updated since the message you replied to
NathanS
NathanSโ€ข3mo ago
Give me a few min Well I did see a msg when I first loaded up my save that something was wrong with it. But I went to where my Modular Frames were producing and my recipe change was still there. So maybe it was just a hiccup. Would deleting all my recipes and reinitiating them help?
AndreAquila
AndreAquilaโ€ข3mo ago
There is a problem with updating that mod that i have to fix asap, Its resetting some of all edited recipes ๐Ÿ˜ฆ But when you redo it ,it have to save correctly. Let me know
NathanS
NathanSโ€ข3mo ago
Appears to be a hiccup. Iโ€™ll delete and reinitiate the recipes I changed with the mod. Appreciate your work with it.
Kally_lucas111
Kally_lucas111โ€ข3mo ago
How can I download 3.11 from the website?
sjhoward
sjhowardโ€ข3mo ago
You don't need to, the mod manager should pick all the appropriate versions for your game install
Kally_lucas111
Kally_lucas111โ€ข3mo ago
okay Can I play my modded game data with version 1.1?
NathanS
NathanSโ€ข3mo ago
Iโ€™m playing on my existing 1.0 save, so you should be fine.
Kally_lucas111
Kally_lucas111โ€ข3mo ago
are they moded
NathanS
NathanSโ€ข3mo ago
Yes, Iโ€™m using mods before and after the 1.1 release
Kally_lucas111
Kally_lucas111โ€ข3mo ago
okay thanks
jehrek
jehrekโ€ข3mo ago
that said, if you're mods aren't 1.1 compatible, youre going to have a bad time
NathanS
NathanSโ€ข3mo ago
So far, except the hiccup with the one mod, I have had very little to no issue with the mods I have
WyeSoSerious
WyeSoSeriousโ€ข3mo ago
May I ask which mods you use?
jdawg114
jdawg114โ€ข3mo ago
anyone having problems with the double freight cars mod? the double freight buildings are still in-game but docking doesn't do anything. when i changed it back to a reg freight station with a double freight car, it unloaded but did not show the animation
NathanS
NathanSโ€ข3mo ago
Mods currently installed: Auto Name Doggos Automated Artifacts Buildable Resource Nodes Redux Cheap Power Shards Constant Geothermal Power Craftable Power Shards Crash Site Vanisher Doggo Finder Doggo Notifications Flashlight Settings GameTime Hard Drives from Computers Infinite Nudge Lizard Doggo Spawner Move Dropped Item Organized Crates Plant & Harvest Recipe Maker Show Enemy Health Special Containers Stack Resizer Void Core Artifacts Weapon Upgrades Installed but Disabled Beat The Game Counter Keep Inventory (Multiplayer Compatible!) Nuclear Waste Cheat Hornslet's Rail Network Start with Train Stuff for free Had to get rid of Fluid Awesome Sink and SF Notepad; Broken by 1.1
SirDigby
SirDigbyโ€ข3mo ago
Keep Inventory
Why not use the in-game option?
NathanS
NathanSโ€ข3mo ago
Havenโ€™t had opportunity for the use of that mod. Iโ€™m aware about that, but this is a mod for multiplayer games. Keeps the Inventory of players for said player if they lose it.
jdawg114
jdawg114โ€ข3mo ago
nevermind, i think. i might have just had a bad configuration for one of my auto routes.
Tomtores
Tomtoresโ€ข3mo ago
PAK utility mod crashes my game, but other mods marked as red don't: - Better vehicle Cameras [game loads, mod functionality doesnt work] - Custom Damage [game loads, mod functionality doesnt work] - Train Interiors [game loads, mod functionality doesnt work] - Protogen Pioneers [game loads, you can see the main menu characters as protogens, but not your own player] Should mods that do not crash game be marked as red, or just yellow "damaged"?
DarthPorisius
DarthPorisiusโ€ข3mo ago
I play on a solo dedi, so 1 player multiplayer from a technical and aspect. I turned keep inventory on on the client side and it works fine.
NathanS
NathanSโ€ข3mo ago
I havenโ€™t played multiplayer yet, so I havenโ€™t tried it out. At least I have the mod just in case
leothelion9
leothelion9โ€ข3mo ago
i had 3 mods which i had to turn off pak mod and ficmas everday and no falling gifts causing my game to crash or ada speaks one i remove those now they work
sambam
sambamโ€ข3mo ago
anyone having success in being able to load the DI Glass and stuff mod with 1.1?
Acxd
Acxdโ€ข3mo ago
>separate
FICSIT-Fred
FICSIT-Fredโ€ข3mo ago
Please make your own thread, or simply right click this one and hit "follow post" if your issue is identical and you want to stay updated while it gets resolved.
sambam
sambamโ€ข3mo ago
will do thanks
Basilio
Basilioโ€ข3mo ago
Guys update for Storage Teleporter? It isn't working
Robb
RobbOPโ€ข3mo ago
>mod storage teleporter
FICSIT-Fred
FICSIT-Fredโ€ข3mo ago
Fred Mod Searchโ„ข
Storage Teleporter
Teleport your storage from one side of the map to the other EA: :no_entry_sign: Note: Broken by 1.1 EXP: :no_entry_sign: Note: Broken by 1.1 Last Updated <t:1731935587:R> Created by blockout22
If this isn't the mod you were looking for, try a different spelling.
Robb
RobbOPโ€ข3mo ago
yup, that's what it says this thread is for reporting mods that ARE working despite saying broken
Basilio
Basilioโ€ข3mo ago
Where can I ask for help?
Robb
RobbOPโ€ข3mo ago
a new post in #help-using-mods . although if the question you are asking is "when will it be updated", the answer is in #announcements
The Toblin
The Toblinโ€ข3mo ago
Cable Choices Plus by DavidHGillen works in SP and MP (only tested dedicated server), but you cannot apply any customizations if you're on a dedicated server. The customizations, skins and paints will fail to apply. So "damaged" for server, but functional for SP.
Miss Squashy
Miss Squashyโ€ข3mo ago
What is SML?
Robb
RobbOPโ€ข3mo ago
>smmsml
FICSIT-Fred
FICSIT-Fredโ€ข3mo ago
SMM (Satisfactory Mod Manager) is the application that you download and interact with. It downloads files (mods) to where they should go, so that you don't need to deal with them, nor with the mods' dependencies. SML (Satisfactory Mod Loader) is the mod loader (it used to load mods, now the engine does it thanks to the way mods are packaged) which provides APIs that mods use to cleanly interact with the game. It is implemented as a mod, and basically all other mods depend on to work. The Mod Manager will download it for you if you need it, you don't need to install it directly yourself. You don't need to launch the game from SMM - if you launch from Steam or Epic, your mods will still be loaded. More info here: https://docs.ficsit.app/satisfactory-modding/latest/CommunityResources/AcronymVault.html#_satisfactory_mod_manager_smm
Miss Squashy
Miss Squashyโ€ข3mo ago
Ah. Question. When will SMM be updated?
Robb
RobbOPโ€ข3mo ago
Uh, when there's stuff to release. It works on the current version of the game. If you're having an issue with it please post a debug log in a new thread
Amar
Amarโ€ข3mo ago
FICSIT Blueprints Extensions Build Gun Utilities Both work only some features may crash but marked as red Less Build Animation Effect Doesn't seem to be broken
IAmKemble
IAmKembleโ€ข3mo ago
Is the creator of Refined Power working on the update? or did they go MIA?
Muppet Burrito
Muppet Burritoโ€ข3mo ago
They are working on it actively, which is why you were given the answers you were in the other thread where you also asked about it :wonke:
IAmKemble
IAmKembleโ€ข3mo ago
I thought i deleted it ty That's good to hear it's being worked on and not abandoned. It's only mod I'm waiting on.
Muppet Burrito
Muppet Burritoโ€ข3mo ago
They also have a discord where you can stay up to date with announcements of their mods ๐Ÿ™‚ >rp
FICSIT-Fred
FICSIT-Fredโ€ข3mo ago
If you have any bugs, suggestions or need help with any of Refined R&D's mods you will probably get more help on their dedicated discord server. https://discord.com/invite/Vt8Rt2Vsqf
IAmKemble
IAmKembleโ€ข3mo ago
cool
Amar
Amarโ€ข3mo ago
For everyone FICSIT Blueprints Extensions: mk5 can crash but it says that ingame so no normal feature doesn't crash Build Gun Utilities: over 50 dismantle actors makes some builds buggy not dismentable -> crash moving builds makes them not dismentable -> crash everything else seems to work
Muppet Burrito
Muppet Burritoโ€ข3mo ago
If mods are marked as broken or damaged for 1.1 and they are broken or buggy for 1.1 there is no need to report them here, we know, that's why they're marked that way. This thread is for mods that are marked as broken for 1.1 but actually work properly with no bugs ๐Ÿ™‚
Amar
Amarโ€ข3mo ago
please you don't need to say it everywhere please read i wanted them to add it to the notes so everyone knows whats working and what not
Muppet Burrito
Muppet Burritoโ€ข3mo ago
๐Ÿคฆ
Amar
Amarโ€ข3mo ago
:wonke:
Acxd
Acxdโ€ข3mo ago
Do you have any reason to think Harder Phases 10x won't work. I just installed it and loaded a save and it does appear to still work. https://discord.com/channels/555424930502541343/555516979260293132/1384321787952889906
I've updated its compat info
FICSIT-Fred
FICSIT-Fredโ€ข3mo ago
SMM Version: 3.0.3
Game: CL 385279 from steam
Path: `C:/Users/igorf/Downloads/Satisfactory/Satisfactory/Engine/Binaries/Win64/`
SMM Version: 3.0.3
Game: CL 385279 from steam
Path: `C:/Users/igorf/Downloads/Satisfactory/Satisfactory/Engine/Binaries/Win64/`
-# Responding to Key Details for SMMDebug-2025-06-20-14-55-11.zip triggered by @Igao
Acxd
Acxdโ€ข3mo ago
@Moderator Sigh...
BigJon901
BigJon901โ€ข3mo ago
FICSIT-Fred
FICSIT-Fredโ€ข2mo ago
Automated responses for javichi2007 (660449578461560834)
reliablebufferoverflow_simple
Something is causing the replication reliable buffer to be overburdened, causing you to be disconnected! This crash tends to happen when joining a multiplayer game with a lot of content. It can sometimes take a while, ex. a certain number of buildings placed or schematics to be unlocked, for the problem to actually appear. Try the following: - Installing the "Fix Reliable Buffer Overflow" mod created by the SML team to mitigate one of the most common causes of this crash - Removing mods that introduce lots of recipes or schematics (HUB/MAM/shop unlocks) or Mod Savegame Settings. -# Rule logic: https://regex101.com/r/MXqmd4/
Key Details for SMMDebug-2025-07-09-14-10-18.zip
SMM Version: 3.0.3
Game: CL 385279 from steam
Path: `E:/SteamLibrary/steamapps/common/Satisfactory/Engine/Binaries/Win64/`
SMM Version: 3.0.3
Game: CL 385279 from steam
Path: `E:/SteamLibrary/steamapps/common/Satisfactory/Engine/Binaries/Win64/`
sjhoward
sjhowardโ€ข2mo ago
>separate
FICSIT-Fred
FICSIT-Fredโ€ข2mo ago
Please make your own thread, or simply right click this one and hit "follow post" if your issue is identical and you want to stay updated while it gets resolved.

Did you find this page helpful?