I've been following the modding documentation (https://docs.ficsit.app/satisfactory-modding/latest/Development/BeginnersGuide/project_setup.html) and doing everything as instructed. I downloaded the files and integrated them with Wwise. I've selected the Development Editor option in the dropdowns, however when I go to build FactoryGame the build fails, just giving me the code 6 error and 1 warning. The warning says "Modules must specify an explicit precompiled header (eg. PrivatePCHHeaderFile = "Private/Widgets/ProjectedResultColumn.h") from UE 4.21 onwards."