T
implicit-lime
World Generation
Is it true that the order you enable the mods is the order the world generation loads the mods? Like if I enabled Calamity first, and then Thorium, the World Generation generates Calamity biomes and structures first and then thoriums biomes and structures?
I am doing a heavy modded play through and I just want to know if this concept is true to make sure every structure and biome is generated in the world, or at least from most important to least important.
2 Replies
Welcome to #support-forum. Before someone helps you, please first consult the information in #TML Troubleshooting Guide and try all the suggestions that might fit your particular issue, especially in the linked FAQ page.
If the information in the pinned thread does not solve your issue, please post all log files by dragging and dropping them into this chat. In Steam right click on
tModLoader
in the library, then hover over Manage
and click on Browse local files
. In the folder that appears find tModLoader-Logs
and open that folder. Inside that folder are the logs files. Select them all except the Old
folder and drag them into this chat. If you need a visual guide to this process watch this: https://github.com/tModLoader/tModLoader/assets/4522492/3f4efa43-753f-4733-b630-ba85e711340cNot true. Mods are almost always loaded in alphabetical order (by the mod's internal name). It doesn't matter which order you click the enable button. Each mod might place their structures at different steps of world generation. If it is in the same step, it'll be in mod load order which is alphabetical.