Windows Dedicated Server Intermittent crash after time

Two players on a local Windows Dedicated Server, and the server crashes after a medium amount of time with no discerned cause. The clients do not crash, they only disconnect. The crash might happen after two minutes in game, or may take longer.
Solution:
Yeah, turns out I had a variable set to RepNotify for no reason, eheh oopsie daisy Okies; I'll tinker some more and do some testing on my own end before I patch it again so I know it'll actually do that xD...
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19 Replies
FICSIT-Fred
FICSIT-Fredβ€’3mo ago
Automated responses for Charixfox (165187749924569088)
Key Details for SMMDebug-2025-06-15-19-59-55.zip
SMM Version: 3.0.3
SML Version: 3.11.1
Installed Mods: 100
Game: WindowsServer CL 416835 from Server1
Path: `n:\SatisfactoryDS\steamapps\common\SatisfactoryDedicatedServer`
SMM Version: 3.0.3
SML Version: 3.11.1
Installed Mods: 100
Game: WindowsServer CL 416835 from Server1
Path: `n:\SatisfactoryDS\steamapps\common\SatisfactoryDedicatedServer`
Crash found in FactoryGame_ecc0ecf0_Remote_Stable_WindowsServer.log
It has been attached to this message.
Robb
Robbβ€’3mo ago
unfortunately the crash call stack is all in vanilla code and nothing is really happening in the logs before it... you might have to divide and conquer yeah
Charixfox
CharixfoxOPβ€’3mo ago
That's what I was seeing too, which makes it a pain. Also - (TY Microsoft) - I can't say whether the function is Net as in network or DotNet :(
Robb
Robbβ€’3mo ago
usually net in the unreal context, especially in an \Engine\ path, refers to networking
Charixfox
CharixfoxOPβ€’3mo ago
Found the problem! "World Grid Snapping Extractors" crashes the server when the hologram is created specifically only when a second player is connected. Hopefully that's the only problem, but when I noted the pattern with a debugger attached, it reproduced completely consistently on our system.
Robb
Robbβ€’3mo ago
>mod World Grid Snapping Extractors
FICSIT-Fred
FICSIT-Fredβ€’3mo ago
Fred Mod Searchβ„’
World Grid Snapping Extractors
All 3 Miner Mks, and Oil Extractors, that snap to world grid! EA: :white_check_mark: EXP: :white_check_mark: Last Updated <t:1748516665:R> Created by Bababooie
If this isn't the mod you were looking for, try a different spelling.
Robb
Robbβ€’3mo ago
@Baba_booie {Class::πŸ‘} fyi
Bababooie
Bababooieβ€’3mo ago
Okie dokie, I had to look into something else in that mod so now I can kill two bugs with one update; hopefully shouldn't take terribly long
Charixfox
CharixfoxOPβ€’3mo ago
Hopeso. I don't know the stack but it hints that the data it's getting or trying to send on the network to the other player is not passing muster somehow. Thank you for all you do!
Bababooie
Bababooieβ€’3mo ago
That's alright, happy to help~! I think I might have found what the issue was, possibly, so I'll push an update in a few minutes at most for you to try n__n Alright, that's live πŸ‘
Charixfox
CharixfoxOPβ€’3mo ago
Looks likely to have corrected the problem. Didn't immediately crash like before. Still leaves the hologram behind temporarily, but that is cosmetic.
Solution
Bababooie
Bababooieβ€’3mo ago
Yeah, turns out I had a variable set to RepNotify for no reason, eheh oopsie daisy Okies; I'll tinker some more and do some testing on my own end before I patch it again so I know it'll actually do that xD
Charixfox
CharixfoxOPβ€’3mo ago
Well, if all else fails, program in the dark. Light attracts bugs after all. ;) (I'll see myself out now)
Bababooie
Bababooieβ€’3mo ago
That's actually hilarious, hadn't heard that one before xD Oh yeah, don't forget to mark this as solved n__n
Charixfox
CharixfoxOPβ€’3mo ago
Yee!
Bababooie
Bababooieβ€’3mo ago
actually this one so other modders know why for the future
Charixfox
CharixfoxOPβ€’3mo ago
As soon as I figure out how to. O.o Apps is giving me "No Commands Available" :(
Charixfox
CharixfoxOPβ€’3mo ago
Success! All in the details.

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