/Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level:PersistentLevel.Build_GeneratorRad_C_2147469156.FuelInventory | FuelInventory. I would also like to know if there is a less "taxing" method, like an event that fires when a different fuel is inputted.
Get Current Fuel Class as generators have 1 slot for fuel and 1 slot for "supplemental" i.e. water