How do i get the fuel item for a generator
Im new to modding, and im instancing a new blueprint under "Build Generator Fuel" but want to get the current fuel under the buildable, my current setup is shown in the image, but instead of the name of the fuel (or path) i get
My end goal is to make a buildable that changes power output based on the fuel type, but im taking it one step at a time.
i also have no idea how to code c++. (if c++ is like python, then i know some python)
/Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level:PersistentLevel.Build_GeneratorRad_C_2147469156.FuelInventory | FuelInventory. I would also like to know if there is a less "taxing" method, like an event that fires when a different fuel is inputted.My end goal is to make a buildable that changes power output based on the fuel type, but im taking it one step at a time.
i also have no idea how to code c++. (if c++ is like python, then i know some python)

Solution
Try
Get Current Fuel Class as generators have 1 slot for fuel and 1 slot for "supplemental" i.e. water
