interactable buildable widget not working

Im trying to make a widget appear by setting the mInteractWidgetClass to the widget, but when i press E ingame on the buildable nothing happens. i have no clue why, nor how to make it work. I have mIsUseable set to true.
Solution:
lmao it was cus i was too lazy to update the unreal engine to the latest provided by sml
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15 Replies
AngryBeaver
AngryBeaver4mo ago
What widget are you trying to open? have you compared notes with the examples in the example mod of SML?
churo(churo98789)
churo(churo98789)OP4mo ago
Im trying to get multiple widgets for multiple buildables, Some are supposed to have custom widgets
AngryBeaver
AngryBeaver4mo ago
I've implemented custom widgets and it was just as simple as making the building usable and setting the class. What parent class are your widgets using?
churo(churo98789)
churo(churo98789)OP4mo ago
The widget useable one, (i sorta forgot it's name) Theres one where its parent is widget_powerpole
AngryBeaver
AngryBeaver4mo ago
That's exactly what my Railway powerbox does
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AngryBeaver
AngryBeaver4mo ago
Is your mesh actually solid? what do you have the colliders preset set to?
churo(churo98789)
churo(churo98789)OP4mo ago
yes? its set to BLockAllDynamic its wierd, i added debugging and the events get triggered, but when i press e, it doesn't show the widget. is it because i have to manually impliment logic to open/close the widget? (idk how tho ;-;)
churo(churo98789)
churo(churo98789)OP4mo ago
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churo(churo98789)
churo(churo98789)OP4mo ago
i manually called registerinteractingplayer on use but still nothing :/ none of the widget's functions were fired
AngryBeaver
AngryBeaver4mo ago
Yeah, I have no idea why it's not working given that it's usually simple and you appear to of done those steps.
churo(churo98789)
churo(churo98789)OP4mo ago
:/
AngryBeaver
AngryBeaver4mo ago
All I can say is compare notes with example mods and my open source mods
churo(churo98789)
churo(churo98789)OP4mo ago
k
Solution
churo(churo98789)
lmao it was cus i was too lazy to update the unreal engine to the latest provided by sml
churo(churo98789)
churo(churo98789)OP4mo ago
i didnt question it cus it worked fine

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