C#C
C#6mo ago
Phill

Unity with multiple keyboards

I'm trying to make library for Unity that will allow multiple keyboards to be used as input in a letter related game. I've started with a C# project using Windows forms. Unfortunately that means what I've come up with heavily involves the use of windows specific interfaces. This worried me enough to look through the Unity documentation and from what I understand, not only is Unity supposed to be platform agnostic, but it also works in a way where polling every key on the keyboard every frame would be expected. On top of all of that, Unity's input documentation seems to imply that only 1 keyboard works at a time. At this point, I'm not sure if what I want to do is even possible in Unity. I think I might be stuck with Windows forms.
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